ARKit Face Blendshapes (Perfect Sync)
This post shows an example of each blendshape that ARKit uses to describe faces. This information can be useful when creating a 3d model you'd like to animate using ARKit.
| Name | Picture | 3D Model (Click and drag) |
|---|---|---|
| browInnerUp | ![]() | |
| browDownLeft | ![]() | |
| browDownRight | ![]() | |
| browOuterUpLeft | ![]() | |
| browOuterUpRight | ![]() | |
| eyeLookUpLeft | ![]() | |
| eyeLookUpRight | ![]() | |
| eyeLookDownLeft | ![]() | |
| eyeLookDownRight | ![]() | |
| eyeLookInLeft | ![]() | |
| eyeLookInRight | ![]() | |
| eyeLookOutLeft | ![]() | |
| eyeLookOutRight | ![]() | |
| eyeBlinkLeft | ![]() | |
| eyeBlinkRight | ![]() | |
| eyeSquintRight | ![]() | |
| eyeSquintLeft | ![]() | |
| eyeWideLeft | ![]() | |
| eyeWideRight | ![]() | |
| cheekPuff | ![]() | |
| cheekSquintLeft | ![]() | |
| cheekSquintRight | ![]() | |
| noseSneerLeft | ![]() | |
| noseSneerRight | ![]() | |
| jawOpen | ![]() | |
| jawForward | ![]() | |
| jawLeft | ![]() | |
| jawRight | ![]() | |
| mouthFunnel | ![]() | |
| mouthPucker | ![]() | |
| mouthLeft | ![]() | |
| mouthRight | ![]() | |
| mouthRollUpper | ![]() | |
| mouthRollLower | ![]() | |
| mouthShrugUpper | ![]() | |
| mouthShrugLower | ![]() | |
| mouthClose | ![]() | |
| mouthSmileLeft | ![]() | |
| mouthSmileRight | ![]() | |
| mouthFrownLeft | ![]() | |
| mouthFrownRight | ![]() | |
| mouthDimpleLeft | ![]() | |
| mouthDimpleRight | ![]() | |
| mouthUpperUpLeft | ![]() | |
| mouthUpperUpRight | ![]() | |
| mouthLowerDownLeft | ![]() | |
| mouthLowerDownRight | ![]() | |
| mouthPressLeft | ![]() | |
| mouthPressRight | ![]() | |
| mouthStretchLeft | ![]() | |
| mouthStretchRight | ![]() |



















































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